I'm a few hours in, but I have a few thoughts. This is the first Assassin's Creed game I've played since Black Flag. The series for me has been hit and miss. I loved Black Flag, I thought AC 3 was garbage and felt really burned by the experience. As for Origins, I really like the game world and graphics, it's hard for me to put the controller down, which is a sign that it's pretty good. I haven't experienced any glitches yet, so this isn't a Unity-type fiasco. The story is a bit bland, but hopefully it will pick up as the game goes along. It's pure B movie sword and sandals pulp, complete with cheesy accents. In terms of game mechanics, it doesn't play or feel like a typical Assassin's Creed game.If I had to compare it to anything recent I'd say it feels more like the recent Tomb Raider game as well as Horizon Zero Dawn. All in all, pretty good.
As for microtransactions, they're right out in front, as you navigate the menus. I guess I land somewhere in the middle on the issue. They're distasteful, sure, and the way they push it in your face is a bit off putting, but they aren't mandatory to finish the game. I really don't know why anyone would pay money to progress in the game, but am I going to lose sleep if someone else decides to do it? No. By the way, the microtransactions absurdly labelled "time savers" -- absurd because, let's face it, a large open world game like this is all about wasting time.
This is the best Assassins Creed game I've played in a long while. The visuals are stunning, the map is huge, and they really have created a great world this time. They really should stick with the two year release time lines. The story is pretty good, though there is so much to do i've sometimes had a hard time remembering what the heck im doing a quest for.
They have done away with being able to go wherever you want, in Origins the map is divided into zones. Each zone has recommended levels. If you are level 5 and you walk into a level 20 zone, you are going to get destroyed, no matter how well you've mastered the fighting mechanics. Likewise, if you are lvl 20 and you go back to a lvl 5 zone, you are going to feel like a god. To add in some good measure in some zones they have added in Phylakes which are high level bounty hunters looking just for you. They add in a challenge when you think there is non and makes you always have to be aware of your surroundings.
The combat is also different, instead of just endlessly countering everything (which every good Ass Creed has used so far) which is a breath of fresh air. There are tons of different weapons, bows, and gear to use now. And they have different levels so you do change them fairly often. You have to charge your attack to break an enemies defense or shield. Gone are the days where if you're surrounded by enemies will only one attack at a time... They will all jump you now, and you will die.
Besides that you get a little eagle buddy, that can mark enemies for you ala Far Cry.
This game is absolutely incredible. Unity was extremely disappointing, and while Syndicate was an improvement, it just wasn’t as good as Black Flag. With all that being said, I’m extremely pleased with how Origins turned out. The map is huge, and the gameplay is outstanding. The loot system got a complete overhaul and it compliments the game nicely. I also liked the skill tree. You can choose whether or not you want to play stealthy or as a 1 man wrecking crew. The controls are a little different than the past, but given how much more you can do, it greatly improves the fighting mechanics. Overall, I give this game a 9.5/10. Definitely recommend it to anyone who’s a fan of the series.
Amazing game, well structured, addicting, engaging, fun, and challenging. But my only critique of this game is Ubisoft has made a great game, but not a great assassin's creed. Even though they justify many of the changes as "trying something new" or it makes sense because this is before all the assassins creed elements we know and love were introduced, I don't believe it's as satisfying as a few of the games in the past. What made the past assassin's creed games were, no matter who you were or what you were, you felt like an assassin, you felt cool, you felt swift. The parkour in the game isn't as fluid as Unity plus there's less to parkour around on but it's Egypt so what can you do about that, but the point i'm trying to make is, there are certain satisfying moments in past assassin's creed games that made you feel like cool and assassin like. I don't think what would make this game (or future games) better is reimplementing better and technical take down/kill animations (maybe similar to God of War) and better parkour fluidity. Combat wise it's all up to preference, some prefer the old school fighting of the ezio trilogy, some prefer the quick and easy one button counters in AC3,Rogue, and AC4, some prefer the button mashing of Syndicate, and others like the strategic fighting of Unity and Origins. But I feel everyone can objectively say satisfying takedown cutscenes and fluid parkour are some of the most satisfying moments gameplay wise.
Great game, nearly forgot about the real world. Glad they made so updates on it, in particular the white question marks on a very light background can be very hard to see so glad they fixed that. I very rarely finish a game but this one I did and they keep adding new quest and items to get you to return. Have to admit the combat configuration has changed a bit compared to previous versions so it will take some time to get use to making it frustrating in the beginning.
some of the gameplay/movement/fighting is clunky and can be aggravating, but visually the game is excellent and a welcome addition to the franchise. players not familiar with the AC genre may find this game monotonous, because it basically replays the same scenario over and over and over (go to location, recon enemies, fight enemies, gather treasure, level up).
The game is great and is a big improvement upon the previous games. Now, let's get serious. The beginning of the game has serious narrative gaps and leaves people very confused as to what you are doing. This moment gives audiences the false assumption that the rest of the game is going to be crap. Actually, you would be wrong! The game has tons of content, great story, and a massive map full of different points to explore and leveled enemies to analyze and learn to overcome. I do not regret getting this game.
If you're into Assassin's Creed - perhaps, even if you aren't - you will love this game. I will say the new fighting style does take some time getting used to. However, exploring this vast open world set in ancient Egypt filled with things to see and do left me truly excited for what adventure Ubisoft might have planned for the next game in the Assassin's Creed franchise.
I have not liked an Assasins Creed game since Black Flag but Origins has been enjoyable. My biggest gripe has always been switching back and forth between lengthy cut scenes in the current timeframe before getting to go back and do what we bought the game for in the first place. With Origins, we are still forced to go back to someone in a version of the Animus, but it happens so rarely I forget about it. Maybe because I spend so much time on quests and not the main storyline. I've probably put 20 hours into the game so far and feel like I've barely touched what there is. The side quests just keep coming. Also, this is the first game I've played in 4K HDR and it looks amazing.